🔗 Share this article Tom Clancy's The Division Is Coming to the Tabletop Gaming World as a Brutally Tactical TTRPG The intense world of Tom Clancy’s The Division is being adapted into a dice-based role-playing experience. A collaboration has been formed to create a tabletop RPG set within the series' post-pandemic setting. This initiative was revealed, with a crowdfunding campaign planned to begin in the spring of 2026. "This project aims to deliver the series' unique suspense, strategic depth, and iconic world-building to the tabletop, providing fans a new way to experience The Division through deep narrative and player-driven missions," reads an official release. Initial offerings are set to feature a beginner's box, essential manuals, a Game Master screen, miniatures, and various premium versions. Exploring The Division's Apocalyptic World In this universe, a lethal pathogen known as Green Poison was released in NYC, plunging the United States into turmoil. As the pandemic escalates, society crumbles and violent factions emerge, transforming the city into a warzone. To preserve law and order, the authorities {activate|deploy] The Division, a covert network of sleeper agents. That’s where the players come in. Development on the RPG has been in progress for about several years, and it is confirmed to be complete. The forthcoming Kickstarter campaign will function as a pre-launch sales platform to access a broader audience, specifically in North America. Manufacturing is slated to begin right after the fundraiser, with deliveries expected for later in 2026. A Streamlined Gameplay Mechanic: The GRIS System A preview at the game's rules reveals it uses d10s exclusively through its new GRIS system, promoting a streamlined and strategic style. Agents leverage skills or traits to roll small dice pools, usually between one and five d10s. Instead of adding results together, players choose a single “resolution die” from the pool. This dice is then compared against a target difficulty. Achieving a natural 10 triggers additional bonuses, such as increased harm or boosted support. Combat Emphasize Tactical Placement and Awareness Battles stress positioning and environmental awareness, reflecting the source material. Elements like cover, elevation, or line of sight have a direct impact dice rolls. This system is designed to favor teamwork and clever tactics over raw numbers. A Thematic Health Mechanic The way health is tracked adds a compelling thematic twist. Operatives have a injury limit; taking heavy hits reduces their effectiveness by lowering the number of d10s. At critical condition, an agent collapses, but they’re not unconscious. They may still move and perform restricted acts, emulating the last stand seen in video game shooters. Any player in this state must consult a trauma table, risking lingering conditions like trauma or crippling injuries. A Ready-to-Play Scenario A publicly available Quickstart Guide will be released soon. It includes a ready-to-play introductory scenario titled Ashes of Murray Hill. In this scenario, the group lead the hunt for a missing medical team and must thwart an assault by the violent Rikers gang, who have taken over that Manhattan district. More specifics and the complete product lineup are expected to be detailed closer to the Kickstarter start date.